Porting to Unity VIII: Biome/rivers autotiling
Another straightforward port, based on the posts:
- /sigil-of-kings-website/2018/02/09/autotiling-adventures/
- /sigil-of-kings-website/2018/02/23/autotiling-adventures-part-ii-procedural-masks-for-biomes-and-rivers/
Captured video, including sprites: